geometry-tower-defense/Assets/GameMain/Scripts/CustomComponent/CombatNode/CombatScheduler/CombatSettlementContext.cs

15 lines
367 B
C#

using GeometryTD.Definition;
namespace GeometryTD.CustomComponent
{
internal sealed class CombatSettlementContext
{
public int DefeatedEnemyCount;
public int GainedGold;
public BackpackInventoryData RewardInventory;
public bool ShouldOpenRewardSelection;
public bool IsCommitted;
public string Reason;
}
}